Darts Cricket: Rules of the Game and Strategies for Winning

Before the start of the tournament, players play for the right of first approach. Players throw one dart and the player whose dart is closer to the center of the target will throw first. In all games, players take turns throwing at one target, throwing three darts each. If the dart does not hit the target and flies off the target or the player does not hit the target, the throw is scored as a no result.

x01 (501) – recommended for beginners

This is the most common game of darts. This game can be played as team versus team or one-on-one. When playing doubles, it is often played as 501 or 301. You can also play “101” or “170” to practice your finishing (170 is the maximum number of points that can be scored with three darts, i.e. in one approach). Teams are more likely to play “701” or “1001”.

The aim of the game: players take turns throwing 3 darts each, writing off the points scored. The first player to reach 0 wins.

Scoring rule: Hits in all sectors, as well as doubles and triples sectors are counted (when hitting a triples sector, the sector points are multiplied by three). The points scored for 1 approach (3 darts) are summed up and subtracted from the sum of points after the previous approach.
Finishing rule: the last shot must hit the doubling of the corresponding sector (for example, if there are 40 points left, it must hit the doubling of sector “20”, and if there are 32 points left, it must hit the doubling of sector “16”). Beginners usually play without this rule. By agreement, players can end with an even sector. Also by agreement, the game can start from the doubling sector.

Overcall Rule: If a player scores more points than necessary on his last approach, that approach is not counted. For example, if a player has 2 points left and he hits sector “20”, then on the next approach that player starts with 2 points again.

American Cricket

Can be played as a team against team or one-on-one.

Objective of the game: Each player (team) must close all sectors from “20” to “15” and bull, while scoring as many or more points than the opponent.

Closing Rule: A sector is considered closed if it has been hit at least 3 times. For example, 1 time in a triple of that sector or just 3 times in a sector.

Scoring rule: If a player hits a sector that is closed for him and not closed for the second player, the first player is awarded points. For example, if the 1st player has a closed sector “20”, and his opponent has a sector that is not closed, and the 1st player hits the triple “20”, then he gets 60 points. It is possible to play without this rule.

Cricket

Played in twos or pairs.

The aim of the game is to be the first to capture/close certain numbers on the target and score the most points. The player who does this first is the winner.

Rules of the game: the numbers involved in the game are: 20, 19, 18, 17 , 16, 15 and “bull”. Players take turns throwing darts. Three throws in one approach. In order to close a number, a player must hit it three times. This can be accomplished

  • three single hits on a given number;
  • one single and one hit in the double ring for that number;
  • one hit in the “triple ring” for that number. If one player strikes out one number three times, that number becomes his own. If both players take possession of the number, it is considered “closed” and is no longer in play. In order to close the bull, it is necessary to:
  • three times in sector 25;
  • once in sector 25 and once in sector 50.

If one player has “taken possession” of a number, and the second player has not yet, the first player may score points on it, until the number is “closed”. Points from hitting a number begin to accrue to the player from the moment he takes possession of the number, but the number is not yet “closed”. Numbers may be owned or “locked” in any order the player wishes. A player does not have to name the number he or she is throwing to. Once a number is “owned” by a player, hitting into the double or triple sector for that number results in double or triple extra points for that number. The one who “closed” all numbers and “bull” first and has the highest number of points wins. If both players have finished the game and have the same number of points or have no points at all, the first player to “own” all the numbers and the bull wins. If a player is the first to “own” all the numbers, but has fewer points than his opponent, he must continue to play and score points on the “uncovered” numbers until he has equal or more points than his opponent, or all numbers are “covered”.

This game has an interesting peculiarity: if one player has already “closed” a sector that the opponent has not yet closed, then each hit in this sector is recorded with points at the sector’s nominal value. It is possible to play ahead, and then the game is played until all sectors are closed by one player. It is possible to play for points, and then it is accepted to play until both players close all sectors. The winner is the one who writes more points on the opponent

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